1/1/2024 0 Comments Biomutant mercenary![]() ![]() Once you gain Ki Spark, you can use this to obliterate groups of enemies with almost no fear since you heal any damage you take back in seconds. Rad Wisps will end if you attack, dodge or get hit, but you can use Blaze to avoid attacks without stopping Rad Wisps. The strategy is to use Spark Ball to take out enemies in the first half of the game, combining it with Rad Wisps to deal even more damage, while you use Blaze to avoid enemy attacks while still maintaining Rad Wisps. If Psi-Powers could Critically Hit then Psi-Freaks would become instantly one of the most power Classes in Biomutant, and I will update this guide if and when that happens. This means they rely far less on equipment than other Builds, and lean on Intellect and their Perks to boost their damage. Playing as a Psi-Freak in Biomutant can be challenging, particularly early on because of a lack of access to Psi-Powers and Biogenetics, but also because there is no equipment that increases Psi-Power damage, nor can Psi-Powers Critically Hit in the current build of the game. Playing a Psi-Freak in Biomutant is a bit unique, because it’s the only Class the gains direct benefits to Psi-Power damage via their Perks: Nocturnal, Mind Melt, and Psi Spikes (note at the time of this Guide that Mind Melt is bugged and does not increase Critical Chance). If you intend to play as a Psi-Freak, and you want to know how to play one as effectively as possible, then this guide is for you. This Build is not overly complicated, but it can take awhile to put together since you need to collect Psi and Bio Points in order to unlock Abilities. In this Biomutant Build Guide, I’m going to be showing you my Psi-Freak Build, which uses a deadly combination of Psi-Powers, Biogenetics, and Perks to outlast enemies until they are dead.
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